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nemesis


Castillo

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hi, i've got a problem making a cool nemesis, i made it and imported his txd,dff files into a object and attached it to a ped i created but my problem is, how i can make the ped move around and this way nemesis object will move with him also, if someone can tell me i will appreciate it,

Tanks in advance.

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Try using "slothbot" resource. It will make everything you want with the PED ;), for example, attack, movement, etc.

LOL, I tried making this resource too, but I needed to make DFF, so I just leaved the project D:

Hope to see it soon.

yea using "slothbot" was my first idea dunno why i leaved it, so well i will give it a try, thanks. :D

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my slothbot script and the zombie script are both made to work seperately without effecting eachother. although they do hate eachother so zombies attack bots and vice versa.

You got wrong what i said, i meant that when i make a simple ped with createPed function all starts to lag like hell not just slothbot's, this way i had to delete all the shop ped's cause they was causing lot of lag.

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zombie script is causing lag on another peds (dunno why), but when you restart resource with your peds, while zombie is running - there should be no problem.

what's weird - if you start zobie, then your peds resource - it will be lagging anyway. the only solution is to run them both, and restart peds resource.. o.O

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