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Checkpoint issue


KingRuff

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Hi.

I created a map and it has a lot more checkpoints than what I can play.

I tried connecting the next IDs and such but it just won't go forward than 42 (I have around 90).

This is the console:

[16:27:13] Map 'King's Race' started.
[16:27:13] start: Resource 'editor_test' started
Map 'King's Race' started.
Race version r619 09July10
Race addon: Toptimes - Toptimes addon for Race - by ccw - version [0.0.3] [r472 02Oct09]
Race addon: Traffic Sensor - Traffic Sensor addon for Race - by ccw - version [0.0.2] [r230 21Jun09]
Notice: Vehicle weapons are turned off for this map
[16:27:13] INFO: Loaded race mode Sprint
[16:27:24] Resource 'editor_dump' changed, reloading
[16:27:24] New resource 'editor_dump' loaded
[16:27:25] Resources: 186 loaded, 0 failed
[16:27:25] Basic script upgrade completed.
[16:30:13] Stopping freeroam
[color=#FF0000][16:30:13] WARNING: freeroam\fr_server.lua:489: Bad 'element' pointer @ 'destroyElement'(1)[/color]
[16:30:13] Stopping race
[16:30:13] INFO: Resource stopping
[16:30:13] Stopping killmessages
[16:30:13] Stopping scoreboard
[16:30:13] Stopping votemanager
[16:30:13] Stopping helpmanager
[16:30:13] Stopping race_toptimes
[16:30:13] Stopping race_traffic_sensor
[16:30:13] Stopping editor_test
[16:30:14] Starting race
[16:30:14] start: Resource 'race' started

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