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Melee weapons doesn't work


Ride1234

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Posted

Hello, i have a problem with melee weapons.

When i'm in the interior (lobby in my script) they works fine, but when i'm on the my map (created using mta editor) melee weapons doesn't work (there is animation, but no damage). Other weapons such as pistols, machineguns, shotguns, flamethorews, etc works fine. There are no canceled events in my code.

Why its happens?

Here is my onPlayerSpawn code:

if(started == true) then
if(skin[source] == 0 and var3[player] == nil ) then
setElementPosition(source,x,y,z)
setElementModel(source,skin1)
else
setElementPosition(source,x,y,z)
setElementModel(source,skin2)
end	
if(var3[source] ~= nil) then -- pb var3
if(var3[source] == 1) then
setElementPosition(source,x,y,z)
setElementModel(source,model2)
setTimer(giveWeapon,1000,1,source,9,1,true)		 	
elseif(var3[source] == 2) then
setElementPosition(source,x,y,z)
setElementModel(source,model2)
setTimer(giveWeapon,1000,1,source,8,1,true)
elseif(var3[source] == 3) then
setElementPosition(source,x,y,z)
setElementModel(source,model2)
setTimer(giveWeapon,1000,1,source,36,50000,true)
end
triggerClientEvent(source,"dxSpawnText",getRootElement())
setElementData(source, "status", "In Game")
end	
setElementInterior(source,0)
else -- not started (lobby)
if(skin[source] == 0) then  
setElementPosition(source,x,y,z)
setElementModel(source,skin1)
else
setElementPosition(source,x,y,z)
setElementModel(source,skin2)
end	
setElementInterior(source,3)
setElementData(source, "status", "In Lobby")
end	
setPlayerNametagShowing(source, false)
setCameraTarget(source)
setPedFrozen(source,false)
toggleAllControls (source, true)

Posted
is your custom map located outside the boundaries of san andreas?

Yes it is..

btw, i solved the problem by moving my map to san andreas'es boundaries. it was about -3500 on X and now its about -1600.

  • 2 weeks later...
  • 5 months later...
Posted
Hello, i have a problem with melee weapons.

When i'm in the interior (lobby in my script) they works fine, but when i'm on the my map (created using mta editor) melee weapons doesn't work (there is animation, but no damage). Other weapons such as pistols, machineguns, shotguns, flamethorews, etc works fine. There are no canceled events in my code.

Machineguns, shotguns, flamethorews are those belong to melee weapons?

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