ElexTron Software Posted July 28, 2010 Share Posted July 28, 2010 Is it possible to add a new weapon for real MTA use? Like say, for example, edit the weapons.xml inside the freeroam resource and add a new weapon? I kind of doubt this because I think that the weapons are built into GTA instead of externally defined, but I was still wondering... Link to comment
dzek (varez) Posted July 28, 2010 Share Posted July 28, 2010 if you will rebuild GUI, and script a lot, there is a way to script new weapon. it will be a much to code anyway, but you can try, but dont except us to do it Link to comment
DiSaMe Posted July 28, 2010 Share Posted July 28, 2010 You can't add a weapon in a way that GTA would understand it as a new weapon. But scripting lets you 'edit' the weapons. Let's say you want to change damage inflicted by a certain weapon. To do that, you can attach player damage event to a function that checks which weapon caused damage and set player's health to something else. With Lua you can even add new functionality, such as this: Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now