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Adding a New Weapon?


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You can't add a weapon in a way that GTA would understand it as a new weapon. But scripting lets you 'edit' the weapons. Let's say you want to change damage inflicted by a certain weapon. To do that, you can attach player damage event to a function that checks which weapon caused damage and set player's health to something else. With Lua you can even add new functionality, such as this:

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