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Q pictures


Quwer

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Posted

How to make a display of an image with the number of players such as HP: 200 hp the player has such a picture is going to die yet another goes to each player's amount of life thing ala the new hud?

Posted

google translate uses punctation as well ;) - if your ORIGINAL text is correctly written - your translated text will be more precise.

explain your problem using different words

btw: you know anything about LUA?

Posted

I'm weak in lua.Try my words:

How do a simple script who create images on screen it was be changed with player health.

-Player hp = 200 (standard max health) images 1

-Player hp = 170 images 2

-Player hp = 140 images 3

-Player hp = 120 images 4

-Player hp = 90....

When he die images 7 :roll:

did you understoond ?

Posted

i got his idea.

addEventHandler("onClientPedDamage", getLocalPlayer(), function()
local hp = getElementHealth(source)
if (hp >= 170) then
-- change to and create image 1 (full hp)
elseif (hp < 170 and >= 140) then
-- image 2
elseif (hp < 140 and >= 110) then
-- image 3
elseif (hp < 110 and >= 80) then
-- image 4
elseif (hp < 80 and >= 50) then
-- image 5
elseif (hp < 50 and >= 20) then
-- image 6
elseif (hp < 20) then
-- almost dying player image
end
end)
addEventHandler("onClientPlayerSpawn", getLocalPlayer(), function()
-- change to full HP image
end)
addEventHandler("onClientPedWasted", getLocalPlayer(), function()
-- change to dead player image
end)

for creating images use:
my_image = guiCreateStaticImage(arguments,goes,here,...)
for changing image use:
guiStaticImageLoadImage(check_wiki,to_see_arguments_list)

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