slap-a-hoe Posted May 20, 2010 Share Posted May 20, 2010 Sounds hard but not really, I just cant do it cause I cant put land together right. There's a area called The Farm I think in the back o beyond area that I want but it has buildings and trees and such that is in the way. So if someone can recreate the whole land but just take out the things I need. Sound possible? If there's a way we can play a multiplayer game so I can take you there and show you exactly what I mean to make it easier. Link to comment
DEFCON1 Posted May 31, 2010 Share Posted May 31, 2010 I once recreated the whole SA map, only few objects weren't orientated right, apparently some trees and poles... If you're interested, I'll see if I can find the code I used. In fact I did: - decompile IPLs - extract objects data from decompiled IPL - convert quaternions angles to euler angles (which is the hardest part and my function is bugged, for some objects as I said) - create objects for MTA Edit: but note that you can't remove some objects from the original map. You need to recreate everything but the objects you don't want, at a higher altitude than original map, or you only create the part you want but to another place somewhere in the ocean.. Link to comment
dzek (varez) Posted June 14, 2010 Share Posted June 14, 2010 DEFCON1, post some screenshots, im curious how it will look without LOD models, and with max distance 500 Link to comment
DEFCON1 Posted June 22, 2010 Share Posted June 22, 2010 Bah, to be honest, when I did that it was in sa-mp, with a custom streamer... now I've just tested to convert it for use in mta and it looks like total crap x) Well, not that bad but the max draw distance isn't enough on this case. And also it crashed my game while I was flying around with an hydra (I don't think mta's streamer was made to handle 40000+ objects lol) Let's say it's not suitable for the whole map, but for a small area as he want, it might work well. Link to comment
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