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Problem with loading (xml)


bmat

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Posted

Hello!

I've got a code:

function load()
local xmlFile = xmlLoadFile("save/bmat.xml")
if xmlFile then
local node = xmlFindChild(xmlFile, "money", 0)
local money = xmlNodeGetValue(node)
givePlayerMoney(source, tonumber(money))
end
end
addEventHandler("onPlayerJoin", getRootElement(), load)

It doesn't work. What is wrong? I want to give cash for player, which is loading from file. In file I've got:

<user>
<score>1</score>
<money>10000</money>
<skin>76</skin>
</user>

Posted

if you want to make save system for money skin etc, i think you should use

setPlayerMoney instead of givePlayerMoney

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