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how to make when you hit the blue marker your gravity will be normal (0.008)

and when you hit the red marker your gravity will be half as normal (0.004)

createMarker ( 4000, -460, 25, "corona", 3, 0, 0, 255, 255 )
createMarker ( 4040, -460, 25, "corona", 3, 255, 0, 0, 255 )
 
function MarkerHit( thePed )
setPedGravity ( thePed, 0.008 )
end
addEventHandler( "onMarkerHit", getRootElement(), MarkerHit )
 
function MarkerHit( thePed )
setPedGravity ( thePed, 0.004 )
end
addEventHandler( "onMarkerHit", getRootElement(), MarkerHit )

Edited by Guest
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local blueMarker = createMarker ( 4000, -460, 25, "corona", 3, 0, 0, 255, 255 )
local redMarker = createMarker ( 4040, -460, 25, "corona", 3, 255, 0, 0, 255 )
function onHit(hitElement)
if (source == blueMarker) then
setPedGravity(hitElement,0.008)
end
if (source == redMarker) then
setPedGravity(hitElement,0.004)
end
end
addEventHandler("onMarkerHit",getRootElement(),onHit)

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The best way (less cpu consume):

bluemarker = createMarker ( 4000, -460, 25, "corona", 3, 0, 0, 255, 255 ) -- blue
redmarker = createMarker ( 4040, -460, 25, "corona", 3, 255, 0, 0, 255 ) -- red
 
function MarkerHit(theElement)
if (getElementType(theElement)=='ped') then
if (source==bluemarker) then
setPedGravity ( theElement, 0.008 )
elseif (source==redmarker) then
setPedGravity ( theElement, 0.004 )
end
end
end
addEventHandler( "onMarkerHit", bluemarker, MarkerHit )
addEventHandler( "onMarkerHit", redmarker, MarkerHit )

this will add handler only for that two markers, will help with errors/warnings in console when car or any other element than ped hit the marker..

you can also check if the element type is vehicle, and then get vehicle driver and others occupants,and set gravity for each of them

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I'd make redmarker and bluemarker have their own functions - it's simpler.

bluemarker = createMarker ( 4000, -460, 25, "corona", 3, 0, 0, 255, 255 ) -- blue
redmarker = createMarker ( 4040, -460, 25, "corona", 3, 255, 0, 0, 255 ) -- red
 
function setElementGravity(theElement, gravity)
if (getElementType(theElement)=='ped') then
setPedGravity ( theElement, gravity )
end
end
 
function BlueMarkerHit(theElement)
   setElementGravity ( theElement, 0.008 )
end
 
function RedMarkerHit(theElement)
   setElementGravity ( theElement, 0.004 )
end
 
addEventHandler( "onMarkerHit", bluemarker, BlueMarkerHit )
addEventHandler( "onMarkerHit", redmarker, RedMarkerHit )

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