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Ped Fire at you?


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Posted (edited)

I am trying to edit the zombie resource so that if they have a non-melee weapon, they will aim, and fire at the player they are near, here is the punch function that makes them punch:

--MAKES A ZOMBIE PUNCH
addEvent( "Zomb_Punch", true )
function Zpunch ( ped )
if (isElement(ped)) then
setPedControlState( ped, "fire", true )
setTimer ( function (ped) if ( isElement ( ped ) ) then setPedControlState ( ped, "fire", false) end end, 800, 1, ped )
end
end
addEventHandler( "Zomb_Punch", getRootElement(), Zpunch )

How do i edit this so that they aim and fire at you?

Edited by Guest
Posted

i think you should

1 give weapon

2 get ped position

3 get "target" position,

4 do magic-math, and set rotation so ped will be facing at target

5 then set aim target

6 and make it shoot

im not sure, i didnt scripted weapons yet :)

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