Zaya-Z Posted March 6, 2010 Share Posted March 6, 2010 Hello! The problem is in a converting maps from the old MTA Race to the new MTA 1.0.3. I tried all converters (from the wiki, ConvertFFS and another web-converter). And every time one result ... I have a minimum of 15 maps which can not be converted correctly. Objects after Convert become completely in other places and with other rotations, and the map become completely non-playable... Please, help to solve the problem. If it is not clear, I attach here examples of maps, as well as screenshots of Before and After the convert... Link to comment
AcidbRain Posted March 8, 2010 Share Posted March 8, 2010 Maps that are set too far away from the coordinate center will have this problem after conversion. To avoid this problem, make sure that coordinate values are each less than 8192 before converting them. Link to comment
Zaya-Z Posted March 8, 2010 Author Share Posted March 8, 2010 Thank you very much AcidbRain. But how to fix it? I heared that Object Mover exists. May be Move all objects in MTA Race format and After - convert ? Link to comment
AcidbRain Posted March 9, 2010 Share Posted March 9, 2010 Yes, you should use mmove.exe on your Race maps, in order to set them within a 8192 radius from the center, and after that you can convert them into MTA1.0 format. Link to comment
Zaya-Z Posted March 18, 2010 Author Share Posted March 18, 2010 Thank You AcidbRain, It really helped me to fix some maps! I have now new problem.. I need to convert maps from MTA 1.0.X to MTA Race 1.1.1. Its possible with web converters... But spawnpoints and pickups can not be converted... I really dont know why... ( Other similiar problem: Spawnpoints in maps in MTA 1.O.x format which were converted from MTA Race can not be seen in MTA 1.0.X Editor... But if play them on server - spawnpoints exist! O_o I am not lazy. But i need to add more spawnpoints to many maps and if I will add spawnpoints to maps without spawnpoints - it is really huge work... Link to comment
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