Xeno Posted March 3, 2010 Posted March 3, 2010 Iv done markers before when you hit them you teleport somwhere. For some reason i cant put the teleport bit inside the function with the marker in it. I put it in an nuther function and it doesent work, no errors on Debug or anything. Heres my Script function cUFO( player, commandname ) setElementPosition ( player, -1587, 26, 37 ) local UFO = createObject ( 17512, -1326, -67, 110, 180, 0, 0 ) outputChatBox ( "**EVERYONE GET TO SF AIRPORT, IT IS BEING ATTACKED BY UFO'S!**",root,255,100,100 ) local xup = -1430 local yup = 50 local zup = 110 local xup1 = -1394 local yup1 = 107 local zup1 = 110 local xup2 = -1287 local yup2 = -69 local zup2 = 110 local xup3 = -1386 local yup3 = -158 local zup3 = 110 local xup4 = -1587 local yup4 = 26 local zup4 = 1000 setTimer ( moveObject, 2000, 1, UFO, 10000, xup, yup, zup ) setTimer ( moveObject, 15000, 1, UFO, 10000, xup1, yup1, zup1 ) setTimer ( moveObject, 30000, 1, UFO, 10000, xup2, yup2, zup2 ) setTimer ( moveObject, 37000, 1, UFO, 10000, xup3, yup3, zup3 ) setTimer ( moveObject, 45000, 1, UFO, 10000, xup4, yup4, zup4 ) beam = createMarker( 1616, 659, -50, "checkpoint", 5, 0, 255, 0, 150 ) attachElements (beam, UFO, 0, 0, 50, 0, 0, 0) end addCommandHandler ( "UFO", cUFO ) function teleport(player) if getElementType( player ) == "player" and source == beam then setElementPosition(hitPlayer, 4027, -187, 112 ) end end function cUFO( player, commandname ) setElementPosition ( player, -1587, 26, 37 ) local UFO = createObject ( 17512, -1326, -67, 120, 0, 0, 0 ) local xup = -1430 local yup = 50 local zup = 120 local xup1 = -1394 local yup1 = 107 local zup1 = 120 local xup2 = -1287 local yup2 = -69 local zup2 = 120 local xup3 = -1386 local yup3 = -158 local zup3 = 120 local xup4 = -1587 local yup4 = 26 local zup4 = 1000 setTimer ( moveObject, 2000, 1, UFO, 10000, xup, yup, zup ) setTimer ( moveObject, 15000, 1, UFO, 10000, xup1, yup1, zup1 ) setTimer ( moveObject, 30000, 1, UFO, 10000, xup2, yup2, zup2 ) setTimer ( moveObject, 37000, 1, UFO, 10000, xup3, yup3, zup3 ) setTimer ( moveObject, 46000, 1, UFO, 10000, xup4, yup4, zup4 ) end addCommandHandler ( "UFO", cUFO )
Aibo Posted March 4, 2010 Posted March 4, 2010 first help people to help you: 1. why you have two event handlers and two functions with the same name? 2. where's the part that calls function teleport(player)? 3. use [lua] tag instead of p.s.: hitPlayer in your teleport function isn't defined, cause i bet it's not a global var ?
Gamesnert Posted March 4, 2010 Posted March 4, 2010 For as far as I know, attached marker elements don't trigger onMarkerHit. In fact, you forgot to add the event handler entirely addEventHandler("onMarkerHit",beam,teleport) Projects: Slothbot | Maximap
Gamesnert Posted March 4, 2010 Posted March 4, 2010 So basically it wont even work gamesnert? Perhaps you should try it first, it might just be me who had a failed test with attached markers about 2 years ago. Projects: Slothbot | Maximap
Xeno Posted March 4, 2010 Author Posted March 4, 2010 Ok, could you help me then, i didnt really get at xbost said as im not that well scripter
Gamesnert Posted March 4, 2010 Posted March 4, 2010 He meant that there are 2 functions which appear to be exactly the same. And both are bound to the same command. He also noticed you aren't calling the teleport function. (god I should learn to read before posting D:) And finally, this is a tip for the use on the forum from him, to use [lua] (or ) instead of just [code]. It makes reading your code yet another bit easier.Anyway, put that event handler I posted before into the cUFO function, just after you create the marker. If onMarkerHit would work with attached markers, it'll work properly. If not, then... It doesn't eh? Projects: Slothbot | Maximap
Xeno Posted March 5, 2010 Author Posted March 5, 2010 i think iv neally fixed it, this is it local beam = createMarker( 1616, 659, -50, "checkpoint", 5, 0, 255, 0, 150 ) function cUFO( player, commandname ) setElementPosition ( player, -1587, 26, 37 ) local UFO = createObject ( 17512, -1326, -67, 110, 180, 0, 0 ) outputChatBox ( "** EVERYONE GET TO SF AIRPORT, IT IS BEING ATTACKED BY UFO'S! **",root,255,100,100 ) local xup = -1430 local yup = 50 local zup = 110 local xup1 = -1394 local yup1 = 107 local zup1 = 110 local xup2 = -1287 local yup2 = -69 local zup2 = 110 local xup3 = -1386 local yup3 = -158 local zup3 = 110 local xup4 = -1587 local yup4 = 26 local zup4 = 1000 setTimer ( moveObject, 2000, 1, UFO, 10000, xup, yup, zup ) setTimer ( moveObject, 15000, 1, UFO, 10000, xup1, yup1, zup1 ) setTimer ( moveObject, 30000, 1, UFO, 10000, xup2, yup2, zup2 ) setTimer ( moveObject, 37000, 1, UFO, 10000, xup3, yup3, zup3 ) setTimer ( moveObject, 45000, 1, UFO, 10000, xup4, yup4, zup4 ) attachElements (beam, UFO, 0, 0, 50, 0, 0, 0) end addCommandHandler ( "UFOsf", cUFO ) function teleport(player) if (source == beam) then setElementPosition(player, 4027, -187, 112 ) end end addEventHandler("onMarkerHit", beam, teleport)
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now