Xeno Posted February 28, 2010 Posted February 28, 2010 Hi, Im in the middle of scripting a UFO that attacks SF airport and im a bit stuck, everthing works accept it doesent move, heres my script so far. root = getRootElement () players = getElementsByType ( "player" ) function UFO( player, commandname ) setElementPosition ( player, -1326, -67, 15 ) local UFO = createObject ( 17512, -1326, -67, 55, 180, 0, 0 ) outputChatBox ( "**EVERYONE GET TO SF AIRPORT, IT IS BEING ATTACKED BY UFO'S RUN!**" ) local X,Y,Z = getElementPosition ( UFOA ) local xup = -1430 local yup = 50 local zup = 55 local xup1 = 4178 local yup1 = -1632 local zup1 = 20 local xup2 = 4178 local yup2 = -1632 local zup2 = 2 setTimer ( moveObject, 2000, 1, UFOA, 10000, xup, yup, zup ) setTimer ( moveObject, 4000, 1, UFOA, 10000, xup1, yup1, zup1 ) setTimer ( moveObject, 7000, 1, UFOA, 10000, xup2, yup2, zup2 ) end addCommandHandler ( "UFO", UFO )
Xeno Posted February 28, 2010 Author Posted February 28, 2010 local X,Y,Z = getElementPosition ( UFOA )
Buffalo Posted February 28, 2010 Posted February 28, 2010 (edited) setTimer ( moveObject, 2000, 1, [color=#0040FF]UFOA[/color], 10000, xup, yup, zup ) setTimer ( moveObject, 4000, 1, [color=#0040FF]UFOA[/color], 10000, xup1, yup1, zup1 ) setTimer ( moveObject, 7000, 1, [color=#0040FF]UFOA[/color], 10000, xup2, yup2, zup2 ) shouldn't it be UFO? if not, tell us what UFOA is.. function cUFO( player, commandname ) setElementPosition ( player, -1326, -67, 15 ) local UFO = createObject ( 17512, -1326, -67, 55, 180, 0, 0 ) outputChatBox ( "**EVERYONE GET TO SF AIRPORT, IT IS BEING ATTACKED BY UFO'S!**",root,255,100,100 ) setTimer ( moveObject, 2000, 1, UFO, 10000, -1430, 50, 55 ) setTimer ( moveObject, 12000, 1, UFO, 10000, 4178, -1632, 20 ) setTimer ( moveObject, 22000, 1, UFO, 10000, 4178, -1632, 2 ) end addCommandHandler ( "UFO", cUFO ) Edited February 28, 2010 by Guest
Xeno Posted February 28, 2010 Author Posted February 28, 2010 I COULD KISS YOU! THANKS THANKS THANKS MAN
Xeno Posted February 28, 2010 Author Posted February 28, 2010 Is there a way i make a huge like beam?
dzek (varez) Posted February 28, 2010 Posted February 28, 2010 tomdrum11, you should notice the edit button .. yea its possible, there was a canon resource (dont know exact name, search for it) you can use for that
Xeno Posted February 28, 2010 Author Posted February 28, 2010 Sorry, i was gunna edit but then i got distracted , thank you anyway I cannot find it, its called tractor beam
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