LagParty Posted January 28, 2010 Posted January 28, 2010 Just an event that's triggered every time a player recieves or loses money, so if you save some player's money serverside, you don't have to script "saveThisPlayersMoney" everywhere.
dzek (varez) Posted January 28, 2010 Posted January 28, 2010 i saw something like that in admin resource. .. admin/server/admin_sync.lua
LagParty Posted January 30, 2010 Author Posted January 30, 2010 thanks, after trying it i discovered that the event is only called when setPlayerMoney, givePlayerMoney or takePlayerMoney are called on a server side script. It's not bad after all since i only need to move the money related things to the server.
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