LagParty Posted January 28, 2010 Share Posted January 28, 2010 Just an event that's triggered every time a player recieves or loses money, so if you save some player's money serverside, you don't have to script "saveThisPlayersMoney" everywhere. Link to comment
dzek (varez) Posted January 28, 2010 Share Posted January 28, 2010 i saw something like that in admin resource. .. admin/server/admin_sync.lua Link to comment
LagParty Posted January 30, 2010 Author Share Posted January 30, 2010 thanks, after trying it i discovered that the event is only called when setPlayerMoney, givePlayerMoney or takePlayerMoney are called on a server side script. It's not bad after all since i only need to move the money related things to the server. Link to comment
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