dzek (varez) Posted January 24, 2010 Share Posted January 24, 2010 (edited) i wanted to create a blinking blip (setTimer etc) but how can i make it invisible? setElementAlpha = no (at least getElementAlpha not works), setBlipColor = no (alpha is working with icon=0 blips), blip visibleTo = no, becouse this is client side something else then destroying and creating it (for example how to change visibleDistance) Edited January 25, 2010 by Guest Link to comment
dzek (varez) Posted January 24, 2010 Author Share Posted January 24, 2010 (edited) i wanted to create a blinking blip (setTimer etc) but how can i make it invisible? setElementAlpha = no (at least getElementAlpha not works), setBlipColor = no (alpha is working with icon=0 blips), blip visibleTo = no, becouse this is client side something else then destroying and creating it (for example how to change visibleDistance) Edited January 25, 2010 by Guest Link to comment
Gamesnert Posted January 24, 2010 Share Posted January 24, 2010 I doubt there's anything to change the visible distance, as it's not on the wiki. For the alpha issue: issue #3945. This means there are only 2 options left: (for as far as I can see, at least) - Destroy and re-create the blip (which you don't want) - Make it server-side and use setElementVisibleTo (which, frankly, is even worse) Link to comment
Gamesnert Posted January 24, 2010 Share Posted January 24, 2010 I doubt there's anything to change the visible distance, as it's not on the wiki. For the alpha issue: issue #3945. This means there are only 2 options left: (for as far as I can see, at least) - Destroy and re-create the blip (which you don't want) - Make it server-side and use setElementVisibleTo (which, frankly, is even worse) Link to comment
dzek (varez) Posted January 24, 2010 Author Share Posted January 24, 2010 as i see, this issue wont be fixed, yeah, this sould blinks, and syncing it will be hell (much data, lags etc) so i will probably must destroy and recreate.. Link to comment
dzek (varez) Posted January 24, 2010 Author Share Posted January 24, 2010 as i see, this issue wont be fixed, yeah, this sould blinks, and syncing it will be hell (much data, lags etc) so i will probably must destroy and recreate.. Link to comment
eAi Posted January 25, 2010 Share Posted January 25, 2010 What's the harm with destroying and recreating it? If you do it client-side, there should be no significant cost. Link to comment
eAi Posted January 25, 2010 Share Posted January 25, 2010 What's the harm with destroying and recreating it? If you do it client-side, there should be no significant cost. Link to comment
dzek (varez) Posted January 25, 2010 Author Share Posted January 25, 2010 just another few lines of checking things Link to comment
dzek (varez) Posted January 25, 2010 Author Share Posted January 25, 2010 just another few lines of checking things Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now