I have there a custom models,textures and collisions (a skate park, downloaded from community).
The problem is the collisions of custom models sometimes stop to work (collisions are getting back to that ones from original model, replaced by the script).
I had the same problem with old_garage resource.
I tried to fix this, writing a script that "refreshes" the collisions when a player gets near custom models (150m from whole skatepark).
Now i see even that models are loosing their collisions (and dissapear when im really close to them).
My fix works great with old_garage resource, but i cannot fix this in that way
The strangest thing is that i put more than one of object (same object, just cloned it) and one work ok, another fails..
Question
dzek (varez)
Hi.
I have a mta server,
I have there a custom models,textures and collisions (a skate park, downloaded from community).
The problem is the collisions of custom models sometimes stop to work (collisions are getting back to that ones from original model, replaced by the script).
I had the same problem with old_garage resource.
I tried to fix this, writing a script that "refreshes" the collisions when a player gets near custom models (150m from whole skatepark).
Now i see even that models are loosing their collisions (and dissapear when im really close to them).
My fix works great with old_garage resource, but i cannot fix this in that way
The strangest thing is that i put more than one of object (same object, just cloned it) and one work ok, another fails..
Any ideas?
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