spawn-BELARUS Posted October 19, 2009 Posted October 19, 2009 I replace ship model, the Tropic http://www.gtaforums.com/index.php?showtopic=210961 , here in such a way - function Tropic ( startedResource ) if ( startedResource == getThisResource() ) then txd = engineLoadTXD ( "tropic.txd" ) engineImportTXD ( txd, 454 ) dff = engineLoadDFF ( "tropic.dff", 454 ) engineReplaceModel ( dff, 454 ) end end addEventHandler ( "onClientResourceStart", getRootElement(), Tropic ) The structure is replaced, but on it it is impossible to go... Please, make such script, and give the reference here....
Gamesnert Posted October 19, 2009 Posted October 19, 2009 The engineReplaceModel function currently doesn't replace collisions. Nothing to do about it except fixing it in MTA itself.
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