jkub Posted August 31, 2009 Posted August 31, 2009 I need a ped behind the ammunation counter so when someone shoots at him he can shoot back at the attacker just like in the normal game. I already created the ped and placed him behind the counter but the code does not work right for shooting the attacker. Please help? function pedDefend ( attacker, weapon, bodypart ) local x, y, z = getElementPosition ( attacker ) setPedWeaponSlot ( source, 3 ) setPedAimTarget ( source, x, y, z ) setPedLookAt ( source, 0, 0, 0, 999999, attacker ) setTimer ( setPedControlState, 200, 0, source, "fire", true ) end addEventHandler ( "onClientPedDamage", getRootElement(), pedDefend )
Gamesnert Posted August 31, 2009 Posted August 31, 2009 Perhaps it's a good idea to toggle control "aim_weapon" too.
Gamesnert Posted August 31, 2009 Posted August 31, 2009 I mean setPedControlState. setTimer ( setPedControlState, 200, 0, source, "aim_weapon", true )
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