Khaotic Posted December 29, 2010 Share Posted December 29, 2010 Holy shit, this is great. BUT, the download link is broken? Link to comment
Remp Posted December 29, 2010 Author Share Posted December 29, 2010 yep, thanks, looks like a lot of community links have been broken changed to a working one Link to comment
Kerang Posted December 30, 2010 Share Posted December 30, 2010 Awesome resource! Why you don't create a function to evict people binding the Enter/Exit vehicle keys, thats solve the problem. Link to comment
DarkLink Posted July 3, 2011 Share Posted July 3, 2011 Hey remp are u still walking around here..? I have some question to you about this gamemode, its possible to glue to a part of the heli..? Like a player crounched on the heli bar ? And then he can shoot ? Does your resource does that? Thanks in advance! Link to comment
Castillo Posted July 4, 2011 Share Posted July 4, 2011 Nop, this resource doesn't has that feature. Link to comment
DarkLink Posted July 4, 2011 Share Posted July 4, 2011 Nop, this resource doesn't has that feature. And how can I implement it by myself ? do you know if attachElements function can put an element attached to another, and the element that is attached can shoot ? Link to comment
irinel1996 Posted September 4, 2011 Share Posted September 4, 2011 sadly, shooting while hanging would be very tricky to do (if possible). currently the only way for you to shoot like that is to enable driveby, which requires you to be inside a vehicle. so you'd have to create invisible vehicles, attach them to heli then driveby from it, which wouldn't even look like hanging anywayi'm unsure if you can shoot while attached to something, so i don't know if simply 'standing' on the side of the heli and shooting normally would work as for climbing into the heli while hanging, this is probably possible but it wouldn't look very good at all i actually fixed the errors you posted a few months ago, but i must have forgotten to upload it. id like to re-write parts of the code again now, so (as its a relatively minor problem) i'll hold that fix for a more substantial release I think you need a new animation. ______________ Awsome script, congrulations! Link to comment
Remp Posted May 22, 2012 Author Share Posted May 22, 2012 version 1.3 uploaded: - some parts of the resource have been rewritten to be faster (performance when not hanging/trying to grab especially should be a whole lot better) - players will now auto-drop if the vehicle they are hanging on to has its model changed to one that does not support hanging - changed the exported function names to be more in line with common naming standards - general code cleanups This should be completely backwards compatible with any exports/code you use with previous versions (and in my tests it is), but if you have any problems let me know Link to comment
DeletedAccount1111 Posted December 14, 2012 Share Posted December 14, 2012 Sorry for the necro, but how the hell i make this work? This doesnt work for me Link to comment
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