jkub Posted October 24, 2008 Share Posted October 24, 2008 I have recently made a script that makes 4 teams for the server... thats pretty much it but ive tryed making it to where the players were automaticly set to the right team based on either their ip, playername, and others. I have tryed all the ways i could find to make it to where players are automaticly set to a team rather it would be ip or name. but i couldent get them to work....lets say we did it by playername local pname = getClientName ( source ) --this is where im not doing it right for sure if (pname)++"Dr.PhillyBlunt" then and also i have tryed other ways but couldent get any of them to work. how would i do the if the name is "_" and make this work right? Link to comment
Gamesnert Posted October 24, 2008 Share Posted October 24, 2008 About the "_", I had a namekicker somewhere... You could search for it on these forums. About automatic teams: I don't really understand how you're planning to do it... You actually want it INSIDE your Lua file? In that case, 'if (pname)++"Dr.PhillyBlunt" then' should be somewhat correct. But I guess you want it to be saved and automatically read from an external file? Link to comment
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