Gamesnert Posted October 6, 2008 Share Posted October 6, 2008 Hello again, I've been making a small little gamemode just for fun, and it featured special patriots as special spawns, it carried a SAM site which could fire 4 rockets. Alone this worked great! But as soon as others will also get in the car, and the driver THEN shoots, he'll create a rotating static rocketmachinegun from hell which turns with the vehicle... Sounds weird, is weird and difficult to explain... Let's just say that when a driver fires, and a passenger is in the vehicle. On the position he fired, there will be a non-stop spawning of rockets in the direction the car faces. Even if the car drives away, the spawn will stay but it will rotate with the vehicle. http://gamesnert.pastebin.com/m1d2827c7 (the script, cut out some parts) It's not the prob that when the player gets out, they key won't be unbound, since I have that in the script. (but not on the pastebin) I really don't see what the prob is, asked on the forums at the time and it was quite inactive and the ones who DID answer, also didn't know... =/ Any help is appreciated, Gamesnert. Link to comment
Ace_Gambit Posted October 6, 2008 Share Posted October 6, 2008 This has indeed been reported on several occasions and I've personally seen it in action. I couldn't figure out what's causing it but I suspect it to be an ordinary bug. Link to comment
Gamesnert Posted October 7, 2008 Author Share Posted October 7, 2008 So it's not a problem of my script? What a pity... If it would be, I could try to fix it... Link to comment
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