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Custom map models don't work, only .dff is loaded.


Puma

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Hi,

I made a simple box to see how the custom objects functions work, and I only get the .dff loaded. The .col and .txd aren't loaded, because it's possible to walk right through the model, and the whole model is green, because the real texture is a bush texture.

This is my script:

txd_maze = engineLoadTXD ( "models/1.txd" )

engineImportTXD ( txd_maze, 3556 )

col_maze = engineLoadCOL ( "models/1.col" )

dff_maze = engineLoadDFF ( "models/1.dff", 0 )

engineImportCOL ( col_maze, 3556 )

engineReplaceModel ( dff_maze, 3556 )

It seems that it can't find the path to the models, the "pointer" to the files doesn't work.

What's the problem, is it fixable, or are "normal" map-models not synched yet, but only the vehicle models?

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