Guest Posted January 11, 2008 Posted January 11, 2008 Morning, I want to create blip attached to vehicle, but I want that this blip will visible only when player near this car (or in сertain distance between him and car) How can I do it?
Twig Posted January 14, 2008 Posted January 14, 2008 px,py,pz = getElementPosition( getLocalPlayer() ) vehicles = getElementsByType ( "vehicle" ) for vehicleKey, vehicleValue in ipairs(vehicles) do carx,cary,carz = getElementPosition( vehicleValue ) pcDist = getDistanceBetweenPoints2D ( px, py, carx, cary ) if pcDist <= 200 then blip = createBlipAttachedTo ( vehicleValue, 0, 0.6, 200, 0, 0 ) end end This is part of a larger client side script and does it for ALL cars, so you'd have to modify it. Hope it points you in the right direction. A Leader of VCES / SAES
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