HanakiX Posted 4 hours ago Posted 4 hours ago (edited) Hello everyone, I am currently working on a brand-new Roleplay Gamemode for MTA:SA, built from scratch with custom features, clean code, and modern systems designed to bring a fresh RP experience to the community. The project is currently in active development, and I’ll be posting regular progress, devlogs, and updates right here in this thread. Question for the community: Once it's ready, should I release this gamemode completely FREE and open-source for everyone, or keep it exclusive? What features would you like to see the most? Let me know your thoughts below! Quote #1 — Advanced Radar & Navigation System Quote Hey everyone! I'm excited to share the first update on the gamemode. I have been working on a custom, feature-packed Radar & Navigation System from scratch. Here are the main features included in this update: Traffic Detection: Real-time awareness of nearby traffic conditions. Pink GPS Waypoints: Clean visual route rendering directly on the map. Visual & 3D Navigation: Intuitive 3D turn-by-turn guidance indicators. Two-Stage Smart Rerouting: Intelligent recalculation based on player pathing. Direct & Indirect Routing: Flexible pathfinding tailored to destination accessibility. Distance & Time Remaining: Live display of remaining distance and estimated arrival time. Visual Turn Indicators: Clear HUD prompts helping players navigate turns (Left, Right, Straight). Dynamic Live Speed Updates: Real-time HUD adjustments based on vehicle speed. Speed Limit Display: Shows localized speed limits for current zones. Mobile App Integration: Allows destination selection directly from the in-game smartphone. Passenger Destination Setup: Passengers can set route targets synchronized with setElementData. 3D Map Mode: Toggle between traditional 2D and fully rendered 3D map perspectives. Dark / Light Mode: Customizable UI themes for night and day driving comfort. Stay tuned for more updates! Feedback and suggestions are always welcome. Edited 4 hours ago by HanakiX
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