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MTA UI Editor


Wozi

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MTA UI Editor is a project created with the goal of making interface creation for Multi Theft Auto (MTA) much easier and more accessible.

The editor provides a dedicated visual application for building interface windows for MTA, supporting both DxDraw-based interfaces and MTA’s native UI system. With it, you can visually design your interfaces and export them already prepared for direct use in your MTA resources, saving a significant amount of development time.

This is the first version of the project, so some configurations may still be inconsistent or incomplete. If you encounter any issues, unexpected behavior, or have suggestions for improvements, please open an issue on the project’s GitHub repository. Feedback from the community is extremely important to help improve the tool.

Requirements

  • Windows

  • .NET Framework 4.7.2

Open Source

The source code is completely open and free. Anyone is welcome to modify it, improve it, or contribute to the project in any way.

 

Download: https://github.com/was547/MTAUIEditor/releases
Official Repository: https://github.com/was547/MTAUIEditor
Picture: https://ibb.co/LXYgXdqV
 

I don't know if I have published in the right place on the forum, sorry if this is the wrong category for this kind of resource, greetings!

Edited by Wozi
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Really cool project! It's nice to see someone putting effort into tooling for MTA. The community really lacks this kind of stuff and it's a shame these posts don't get more attention.

I'm actually working on something similar myself, a direct converter for developers that goes from Figma to MTA. You design your UI in Figma, tag your layers with suffixes like _checkbox, _image, _button, etc., and it exports the whole thing ready to use. Different approach but same goal: making UI development less painful.

Good luck with the project, hope it gets the traction it deserves.

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On 22/12/2025 at 11:52, ZeusDev said:

Really cool project! It's nice to see someone putting effort into tooling for MTA. The community really lacks this kind of stuff and it's a shame these posts don't get more attention.

I'm actually working on something similar myself, a direct converter for developers that goes from Figma to MTA. You design your UI in Figma, tag your layers with suffixes like _checkbox, _image, _button, etc., and it exports the whole thing ready to use. Different approach but same goal: making UI development less painful.

Good luck with the project, hope it gets the traction it deserves.

Yeah, I worked on something similar some time ago, but I ran into many challenges when converting Figma designs into MTA Lua scripting. While the editor does offer a way to create layouts based on Figma templates, that approach is still very limited and quite basic.

Because of that, I decided to build this app. It allows you to design the entire interface directly within the application and export a complete, ready-to-test MTA resource with ease.

Thanks for your comment!

Edited by Wozi
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