ijsf Posted June 9, 2003 Posted June 9, 2003 (edited) Now we need a programmer, or several programmers, who are experienced hacking DirectX games.. like GTA3. For example, by making dll proxies for DirectX or drawing text (or anything) else on DirectX games. If you can help us out with this one, reply please and we'll contact you as soon as possible. Edited July 25, 2003 by Guest
Guest Posted June 10, 2003 Posted June 10, 2003 Im quite familiar writting proxy stubs for directx games. I'm wondering if you guys are also using something like IDA to find memory locations cause i cant imagine you can write the whole mod with just proxy dlls and not reading and messing with gtas memory
Guest Posted June 10, 2003 Posted June 10, 2003 don't have too much time to help with a project like this, but I can do proxy and api hooking, what kind of information exactly are you guys looking for?
Guest Posted June 10, 2003 Posted June 10, 2003 I'v also used a lot of time optimizing code, so if you got any specific loops you want optimized, I like doing work like that
renegade X Posted June 10, 2003 Posted June 10, 2003 Okay Vogel. Give me what you got. I will let you know how much time that I have to work on it. [email protected]
ijsf Posted June 10, 2003 Author Posted June 10, 2003 what i actually need is ingame chat stuff using a proxy dll for d3d8.dll, or something like that.
TermNL Posted June 10, 2003 Posted June 10, 2003 yea, like the controls "frame rate" apps use. They show a text ; current frame rate over the d3d app. We need to do the same using those controls, but not for frame rates but a chat system.
Guest Posted June 10, 2003 Posted June 10, 2003 heh, hooking directx draw funtions... big pain in the rear, done it before though. I suppose a small hooker could go in and get you the surface handle, then just sendmessage that to the main application, which can use that to draw on..
Mercenary Posted June 10, 2003 Posted June 10, 2003 Might I point you to the source code and tutorial found at http://193.111.198.91/ It shows how to hook into games and draw overtop of them using OpenGL, as well as various other things.
renegade X Posted June 11, 2003 Posted June 11, 2003 Hey man, where did you find that link? Very nice. One of those utilities I have been trying to upgrade forever. Thank you very much. IJSVogel: If you e-mail me your specs of what you need, I may already have what you are looking for. I tried to place voice chat in Red Faction, but it failed. What I have written may work with GTA3. Since GTA3 uses low polynon characters, it may work. The problem that I was having is the characters would respond horribly when people chatted. Oh well, you will see.
Pic0o Posted June 13, 2003 Posted June 13, 2003 Hey man, where did you find that link? Very nice. One of those utilities I have been trying to upgrade forever.Thank you very much. IJSVogel: If you e-mail me your specs of what you need, I may already have what you are looking for. I tried to place voice chat in Red Faction, but it failed. What I have written may work with GTA3. Since GTA3 uses low polynon characters, it may work. The problem that I was having is the characters would respond horribly when people chatted. Oh well, you will see. We have a few RF coders in our clan, I linked this thread, and posted info on what you're looking for Linky
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