Jump to content

Replace gtasa/models/generic/vehicle.txd


Ryz3n

Recommended Posts

I want to know is there a way to replace this txd file (gtasa/models/generic/vehicle.txd) via mta script for players in server. If we do this replacement to our game it will improve vehicle lights on a  modded police car. example: before txd replace (vehicle.txd) https://i.postimg.cc/NFmZNQpc/mta-screen-2025-02-08-01-19-33.png and after replace https://i.postimg.cc/bYnXYR8B/mta-screen-2025-02-08-01-17-24.png  and this is the png files that i added to vehicle.txd https://postimg.cc/gallery/19YGG41

How can i do this via a script like adding a mod to a vehicle dff or txd. If someone knows how to replace this txd please help me thank you... 

 

                                                                                                

Edited by Ryz3n
Link to comment
addEventHandler("onResourceStart", resourceRoot,
    function()
        -- Replace the car model (ID 411 is the Infernus model, you can change it)
        local modelID = 411  -- Model ID to replace (e.g., 411 for Infernus)
        local dffFile = "path/to/your/car.dff"  -- Path to the DFF file
        local txdFile = "path/to/your/car.txd"  -- Path to the TXD file

        -- Load the TXD file
        local txd = engineImportTXD(txdFile)
        engineReplaceModel(txd, modelID)
        
        -- Load the DFF file
        local dff = engineLoadDFF(dffFile, modelID)
        engineReplaceModel(dff, modelID)
    end
)

 

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...