Ryz3n Posted Friday at 20:47 Share Posted Friday at 20:47 (edited) I want to know is there a way to replace this txd file (gtasa/models/generic/vehicle.txd) via mta script for players in server. If we do this replacement to our game it will improve vehicle lights on a modded police car. example: before txd replace (vehicle.txd) https://i.postimg.cc/NFmZNQpc/mta-screen-2025-02-08-01-19-33.png and after replace https://i.postimg.cc/bYnXYR8B/mta-screen-2025-02-08-01-17-24.png and this is the png files that i added to vehicle.txd https://postimg.cc/gallery/19YGG41 How can i do this via a script like adding a mod to a vehicle dff or txd. If someone knows how to replace this txd please help me thank you... Edited Friday at 20:50 by Ryz3n Link to comment
xMKHx Posted Saturday at 16:34 Share Posted Saturday at 16:34 addEventHandler("onResourceStart", resourceRoot, function() -- Replace the car model (ID 411 is the Infernus model, you can change it) local modelID = 411 -- Model ID to replace (e.g., 411 for Infernus) local dffFile = "path/to/your/car.dff" -- Path to the DFF file local txdFile = "path/to/your/car.txd" -- Path to the TXD file -- Load the TXD file local txd = engineImportTXD(txdFile) engineReplaceModel(txd, modelID) -- Load the DFF file local dff = engineLoadDFF(dffFile, modelID) engineReplaceModel(dff, modelID) end ) Link to comment
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