Ryz3n Posted February 7, 2025 Share Posted February 7, 2025 (edited) I want to know is there a way to replace this txd file (gtasa/models/generic/vehicle.txd) via mta script for players in server. If we do this replacement to our game it will improve vehicle lights on a modded police car. example: before txd replace (vehicle.txd) https://i.postimg.cc/NFmZNQpc/mta-screen-2025-02-08-01-19-33.png and after replace https://i.postimg.cc/bYnXYR8B/mta-screen-2025-02-08-01-17-24.png and this is the png files that i added to vehicle.txd https://postimg.cc/gallery/19YGG41 How can i do this via a script like adding a mod to a vehicle dff or txd. If someone knows how to replace this txd please help me thank you... Edited February 7, 2025 by Ryz3n Link to comment
xMKHx Posted February 8, 2025 Share Posted February 8, 2025 addEventHandler("onResourceStart", resourceRoot, function() -- Replace the car model (ID 411 is the Infernus model, you can change it) local modelID = 411 -- Model ID to replace (e.g., 411 for Infernus) local dffFile = "path/to/your/car.dff" -- Path to the DFF file local txdFile = "path/to/your/car.txd" -- Path to the TXD file -- Load the TXD file local txd = engineImportTXD(txdFile) engineReplaceModel(txd, modelID) -- Load the DFF file local dff = engineLoadDFF(dffFile, modelID) engineReplaceModel(dff, modelID) end ) Link to comment
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