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Loading a New Map in a Custom MTA Launcher


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Hello!

I'm currently developing a custom client for my server using the MTA Git source code. I need to add a new map alongside the game's original map. I have an IMG file along with some IDE and IPL files for it.

Additionally, I want the server to run as optimally as possible. Is there a way to execute these files efficiently? For example, executing them within the main game before the launcher starts (something like adding files to gta.dat), or any other optimized method?

Thanks!

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