bz_ Posted July 7, 2024 Share Posted July 7, 2024 Hi. I've been trying to create a render target that I will be able to scroll the text and images that are inside of if (like a website). The problem is the image that I want the date to be on is in right position, but the text itself is in top left corner of the screen. (https://imgur.com/a/zJvhnRM) local sx, sy = guiGetScreenSize() local zoom = (sx < 2048) and math.min(2.2, 2048/sx) or 1 font = exports.hv_fonts local changes = { {date = '06/07/2024', text = 'Change 1'}, {date = '06/07/2024', text = 'Change 1'}, {date = '06/07/2024', text = 'Change 1'}, {date = '06/07/2024', text = 'Change 1'}, } local renderTargetWidth = 450 / zoom local renderTargetHeight = 250 / zoom local scrollOffset = 0 local scrollSpeed = 10 local maxScrollOffset = sy/2 - (#changes * 40) - renderTargetHeight/zoom function handleMouseWheel(button) if button == "mouse_wheel_up" then scrollOffset = math.min(scrollOffset + scrollSpeed, 0) elseif button == "mouse_wheel_down" then scrollOffset = math.max(scrollOffset - scrollSpeed, -maxScrollOffset) end end addEventHandler('onClientKey', root, handleMouseWheel) local changesTarget = dxCreateRenderTarget(renderTargetWidth, renderTargetHeight) function drawRender() dxSetRenderTarget(changesTarget, true) dxSetBlendMode("modulate_add") for i, change in ipairs(changes) do local offset = (i - 1) * 40 + scrollOffset dxDrawImage(20 / zoom, offset, 101 / zoom, 20 / zoom, 'data.png', 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawText(change.date, 130 / zoom, offset, renderTargetWidth, offset + 20 / zoom, tocolor(255, 255, 255, 255), 1 / zoom, font:getFont('Inter-Regular', 12 / zoom), "left", "center", false, false, true, false, false) dxDrawText(change.text, 130 / zoom, offset + 20 / zoom, renderTargetWidth, offset + 40 / zoom, tocolor(255, 255, 255, 255), 1 / zoom, font:getFont('Inter-Regular', 12 / zoom), "left", "center", false, false, true, false, false) end dxSetBlendMode("blend") dxSetRenderTarget() dxDrawImage(sx/2 - renderTargetWidth/2, sy/2 - renderTargetHeight/2, renderTargetWidth, renderTargetHeight, changesTarget) end addEventHandler('onClientRender', root, drawRender) Can anyone suggest what is wrong in this code? Thanks in advance Link to comment
Moderators IIYAMA Posted July 7, 2024 Moderators Share Posted July 7, 2024 3 hours ago, bz_ said: Can anyone suggest what is wrong in this code? You could try: To remove the blend mode: dxSetBlendMode Not using a custom font Link to comment
bz_ Posted July 8, 2024 Author Share Posted July 8, 2024 On 07/07/2024 at 12:14, IIYAMA said: You could try: To remove the blend mode: dxSetBlendMode Not using a custom font Have tried what you have suggested, but it still does not work as I want (nothing changed) Link to comment
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