Firespider Posted March 11 Share Posted March 11 Hello, I want to write a system with which the player can fly, the only problem is that I have never written a fly system in my life. Can you recommend a few functions that can help in making it? Link to comment
Flashmyname Posted March 11 Share Posted March 11 It's basically using combinations of binding a key and telling it what to do, then you need to render the fly sequence where you define which key does what, for example if the player presses up then it goes forward or something like that. You can use these: BindKey Math functions getCameraMatrix setElementPosition setElementRotation 1 Link to comment
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