Firespider Posted July 3, 2023 Share Posted July 3, 2023 Hello, I put a little Cholshape in one place and didn't write why it doesn't take place when the player enters the cholshape. addEventHandler( "onClientElementColShapeLeave", resourceRoot, function (hitPlayer, mDim, hitElement) if (mDim) then if (hitPlayer == source) then if (hitElement == TheSensor or hitElement == TheSensor1) then GateMenu = false end end end end ); Link to comment
_SAXI_ Posted July 4, 2023 Share Posted July 4, 2023 Try this: addEventHandler("onClientElementColShapeLeave",root,function(col,dim) if(source==localPlayer)then if(col==TheSensor)or(col==TheSensor1)then GateMenu=false end end end) Link to comment
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