Jump to content

Help Car

Recommended Posts

Posted (edited)

here's a simple example, I don't recommend using it the way it is, and just so you understand the logic

function engineOffByCrash()
    local thePlayer = getVehicleOccupant(source) -- 'source' is the vehicle in event 'onVehicleDamage'
    if thePlayer then -- Check there is a player in the vehicle
        local vehealth = getElementHealth(source) -- Get the vehicle's health
        if vhealth <= 320 then -- Checks whether the vehicle's health is equal to or less than 320
            setVehicleEngineState(source, false) -- Turn off the vehicle
addEventHandler("onVehicleDamage", root, engineOffByCrash)


Edited by Doongogar
Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...