Doongogar Posted May 25, 2023 Posted May 25, 2023 you can use getElementSpeed or getElementVelocity 1
Firespider Posted May 29, 2023 Author Posted May 29, 2023 why deosn't working? addEventHandler("onClientElementColShapeHit", root, function(hitElement, matchingDimension) if hitElement == localPlayer and getElementType(source) == "vehicle" then local vehicleID = getElementModel(source) local speedX, speedY, speedZ = getElementVelocity(source) local actualSpeed = (speedX^2 + speedY^2 + speedZ^2)^(0.5) local Limit = 1 local kmh = actualSpeed * 180 outputChatBox(kmh) if not disableVehs[vehicleID] then if kmh < Limit then outputChatBox("d") end end end end )
DiSaMe Posted May 31, 2023 Posted May 31, 2023 onClientElementColShapeHit event doesn't trigger for vehicles, only colshapes. You must be looking for onClientVehicleCollision. -
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