Doongogar Posted May 25 Share Posted May 25 you can use getElementSpeed or getElementVelocity 1 Link to comment
Firespider Posted May 29 Author Share Posted May 29 why deosn't working? addEventHandler("onClientElementColShapeHit", root, function(hitElement, matchingDimension) if hitElement == localPlayer and getElementType(source) == "vehicle" then local vehicleID = getElementModel(source) local speedX, speedY, speedZ = getElementVelocity(source) local actualSpeed = (speedX^2 + speedY^2 + speedZ^2)^(0.5) local Limit = 1 local kmh = actualSpeed * 180 outputChatBox(kmh) if not disableVehs[vehicleID] then if kmh < Limit then outputChatBox("d") end end end end ) Link to comment
DiSaMe Posted May 31 Share Posted May 31 onClientElementColShapeHit event doesn't trigger for vehicles, only colshapes. You must be looking for onClientVehicleCollision. Link to comment
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