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TDMA


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I want to make a tdma gamemode and I started with the basic but I dont know how to do that to change dimension if he went in tdma marker and auto change map after 5 min, some one cna help me? 

local marker = createMarker(2102.52344, -104.24178, 1.27317, "cylinder", 255, 255, 0)
setMarkerSize(marker, 2,5)
setMarkerColor(marker, 255, 255, 0)
----------------------------------------------------------------------------------------------------------------------------------------
function handlePlayerMarker(hitElement, giveWeapon)
    local elementType = getElementType(hitElement)

    setElementPosition(hitElement, 977.28174, -760.51526, 112.20312)
    outputChatBox("#F70000[Info] #FFFFFFYou joined to TDMA!", thePlayer, 247, 0, 0, true)
    setGameType("TDMA")
    giveWeapon(thePlayer, 5, 9999, true)
end
addEventHandler("onMarkerHit", marker, handlePlayerMarker, giveWeapon(thePlayer, 31, 9999))
-----------------------------------------------------------------------------------------------------------------------------------------------------
function onMarkerHit(hitElement, matchingDimension)

    if isElement(hitElement) and getElementType(hitElement) == "player" and matchingDimension then
      -- Give the player a weapon
      giveWeapon(hitElement, 31, 500)
      
      -- Output a message to the player
      outputChatBox("#F70000[Info] #FFFFFFYou got a weapon with bullets!", thePlayer, 247, 0, 0, true, hitElement)
    end
  end

  addEventHandler("onMarkerHit", marker, onMarkerHit)

I already did that the marker and the weapon 

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