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Respawn,checkpoint


Charly2272

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addEventHandler( "onPlayerWasted", root,
    function()
        if ( isElement(source) and getElementType (source) == "player" ) then
            local x,y,z = getElementPosition(source)
        setTimer( spawnPlayer, 3500, 1, source, x, y, z )
        end
    end
)

Hello friends, I want to create a car to appear at an exact point...
Example: if the player is in pvp and dies, he can appear in the same place where he died...
and I want to add a command to it...

excuse my bad english
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addEventHandler( "onPlayerWasted", root,
    function()
       spawnpoints[source] = {getElementPosition(source)}
    end
)
  
addCommanHandler("respawn", 
    function(player)
       if isDead(player) then return end 
       if spawnpoints[player] then 
          setElementPosition(player, unpack(spawnpoints[player]))          
       end 
    end 
 )

 

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