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Transform is not applied to object on export


Molvine

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Hello! I want to start doing at least the simplest modeling, but when creating my first model, I ran into this problem: the transform values are not applied to the object when the model is exported. I tried to make another object, but it still didn't export correctly. When I used ColEditor2, the dimensions also indicated that the height of the element was twice the width. But in the end, the model is still incorrectly exported. I am using a DragonFF script. I also tried to replace another model, not to replace the collision, but everything remained unchanged

In Blender:

https://ibb.co/hd3PwYX

In Game:
https://ibb.co/1rTzR1g

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