sphinx-dev-oss Posted February 17, 2023 Posted February 17, 2023 (edited) Hi, my playSound is played twice and repeatly, but i want to play once and i dont know why this happening. This is my client side script: local ten = "altitudes/10.wav" local twenty = "altitudes/20.wav" local thirty = "altitudes/30.wav" local fourty = "altitudes/40.wav" local fifty = "altitudes/50.wav" local onehund = "altitudes/100.wav" local twohund = "altitudes/200.wav" local threhund = "altitudes/300.wav" local fourhund = "altitudes/400.wav" local fivehund = "altitudes/500.wav" local onethounsand = "altitudes/1000.wav" local onethounsandandfiveh = "altitudes/1500.wav" local twothoundsandandfiveh = "altitudes/2500.wav" local targetAltitude = 10 function altitudeSound() local sound = playSound("altitudes/1000.mp3", false) local x, y, z = getElementPosition(getLocalPlayer()) local groundY = getGroundPosition(x, y, z) local altitude = z - groundY if (isSoundFinished == true) then outputChatBox('Song Finished', 255, 255, 0) end end addEventHandler("onClientRender", root, altitudeSound) Thanks for all help! and this is the original client side script: local ten = "altitudes/10.wav" local twenty = "altitudes/20.wav" local thirty = "altitudes/30.wav" local fourty = "altitudes/40.wav" local fifty = "altitudes/50.wav" local onehund = "altitudes/100.wav" local twohund = "altitudes/200.wav" local threhund = "altitudes/300.wav" local fourhund = "altitudes/400.wav" local fivehund = "altitudes/500.wav" local onethounsand = "altitudes/1000.wav" local onethounsandandfiveh = "altitudes/1500.wav" local twothoundsandandfiveh = "altitudes/2500.wav" local targetAltitude = 10 function altitudeSound() local sound = playSound("altitudes/1000.wav") local x, y, z = getElementPosition(getLocalPlayer()) local groundY = getGroundPosition(x, y, z) local altitude = y - groundY if altitude >= targetAltitude then playSound(sound) end end addEventHandler("onClientRender", root, altitudeSound) Edited February 17, 2023 by SphinxDev
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