Lalalu Posted November 28, 2022 Share Posted November 28, 2022 Hello, I need your help. I created a Gridlist using guieditor, it basically shows if you have a coin type available, gold or silver. If don't have coins the text of the row will show a "0" in red color, if you have more than 1 then the amount you have will be shown in green color. My problem is that this list does not update when i open the panel. If I don't have a coin the text will show 0, but if I give the coin to myself for example and then open my panel again the balance is not updated, it continues to show "0" unless I restart the script. I tried using "guiGridListClear" , but the list disappears completely. Here is a small part of my gridList code: SLOT1 = guiCreateTab("SLOT 1", TabWindow) Gridlist_Slot1 = guiCreateGridList(10, 10, 684, 358, false, SLOT1) colum = guiGridListAddColumn(Gridlist_Slot1, "SELECT", 0.5) colum2 = guiGridListAddColumn(Gridlist_Slot1, "AVAILABLE", 0.2) for i = 1, 2 do guiGridListAddRow(Gridlist_Slot1) end local Gold = exports.Points_system:getPlayerGold(localPlayer) guiGridListSetItemText(Gridlist_Slot1, 0, 1, "Gold Insignia", false, false) if Gold == 0 then guiGridListSetItemText(Gridlist_Slot1, 0, 2, ""..Gold, false, false) guiGridListSetItemColor(Gridlist_Slot1, 0, 2, 255, 0, 0, 255) end if Gold >= 1 then guiGridListSetItemText(Gridlist_Slot1, 0, 2, ""..Gold, false, false) guiGridListSetItemColor(Gridlist_Slot1, 0, 2, 0, 255, 0, 255) end local Silver = exports.Points_system:getPlayerSilver(localPlayer) guiGridListSetItemText(Gridlist_Slot1, 1, 1, "Silver Insignia", false, false) if Silver == 0 then guiGridListSetItemText(Gridlist_Slot1, 1, 2, ""..Silver, false, false) guiGridListSetItemColor(Gridlist_Slot1, 1, 2, 255, 0, 0, 255) end if Silver == 1 then guiGridListSetItemText(Gridlist_Slot1, 1, 2, ""..Silver, false, false) guiGridListSetItemColor(Gridlist_Slot1, 1, 2, 0, 255, 0, 255) end Link to comment
roaddog Posted November 29, 2022 Share Posted November 29, 2022 you need to create a function to update it. like update the thing when you open the panel for example yeah you dont need to use guiGridListClear if the row always 2 just update the value of that 1 Link to comment
alex17" Posted November 29, 2022 Share Posted November 29, 2022 (edited) Add the part of the code where you put the data of the gridlist in the function where to make the panel visible and place a gridListClear() on top of it all. function open() guiSetVisible(windows, true) ------------------------------------ guiGridListClear(Gridlist_Slot1) for i = 1, 2 do guiGridListAddRow(Gridlist_Slot1) end local Gold = exports.Points_system:getPlayerGold(localPlayer) guiGridListSetItemText(Gridlist_Slot1, 0, 1, "Gold Insignia", false, false) if Gold == 0 then guiGridListSetItemText(Gridlist_Slot1, 0, 2, ""..Gold, false, false) guiGridListSetItemColor(Gridlist_Slot1, 0, 2, 255, 0, 0, 255) end if Gold >= 1 then guiGridListSetItemText(Gridlist_Slot1, 0, 2, ""..Gold, false, false) guiGridListSetItemColor(Gridlist_Slot1, 0, 2, 0, 255, 0, 255) end local Silver = exports.Points_system:getPlayerSilver(localPlayer) guiGridListSetItemText(Gridlist_Slot1, 1, 1, "Silver Insignia", false, false) if Silver == 0 then guiGridListSetItemText(Gridlist_Slot1, 1, 2, ""..Silver, false, false) guiGridListSetItemColor(Gridlist_Slot1, 1, 2, 255, 0, 0, 255) end if Silver == 1 then guiGridListSetItemText(Gridlist_Slot1, 1, 2, ""..Silver, false, false) guiGridListSetItemColor(Gridlist_Slot1, 1, 2, 0, 255, 0, 255) end end Edited November 29, 2022 by alex17" 1 Link to comment
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