3pher.za Posted August 24, 2022 Share Posted August 24, 2022 (edited) Hi everyone How can I create a marker that shows a picture when I click on it and has a button on that picture? I want to create a transport system, and when the user clicks on it, this page will open and there will be a button on it, and when he clicks the button, it will enter somewhere else. ! Similar to this photo : Thank you ... Edited August 24, 2022 by Seza Link to comment
roaddog Posted August 24, 2022 Share Posted August 24, 2022 Create your own panel with guiStaticImage or via guieditor --Client panel = guiCreateStaticImage( 20, 200, 100, 100, "imagename.png", false) button1 = guiCreateStaticImage( 10, 20, 20, 20, "imagename.png", false, panel) addEventHandler("onClientGUIClick", button1, transportToOne, false) function showTransportPanels() if (not guiGetVisible(panel)) then guiSetVisible(panel, true) showCursor(true) end end addEvent("showTransportPanel", true) addEventHandler("showTransportPanel", root, showTransportPanels) function transportToOne(btn, st) if (btn ~= "left" or st ~= "up") then if (guiGetVisible(panel)) then guiSetVisible(panel, false) showCursor(false) end triggerServerEvent("transportPlayerTo", resourceRoot, 1) end end --Server local playerMarker = createMarker(0, 0, 2, "cylinder", 5, 10, 244, 23, 200, root) function handlePlayerMarker(hitElement, matchingDim) local elementType = getElementType(hitElement) if (elementType ~= "player" or not matchingDim or isPedInVehicle(hitElement)) then return false end triggerClientEvent(hitElement, "showTransportPanel", hitElement) end addEventHandler("onMarkerHit", playerMarker, handlePlayerMarker) function transportPlayerTo(place) if (place == 1) then fadeCamera(client, false, 1) setElementPosition(client, x, y, z) setTimer(fadeCamera, 1000, 1, client, true) end end addEvent("transportPlayerTo", true) addEventHandler("transportPlayerTo", resourceRoot, transportPlayerTo) untested but you can figure it out by yourself 1 Link to comment
3pher.za Posted August 24, 2022 Author Share Posted August 24, 2022 1 minute ago, NeverGiveup said: Create your own panel with guiStaticImage or via guieditor --Client panel = guiCreateStaticImage( 20, 200, 100, 100, "imagename.png", false) button1 = guiCreateStaticImage( 10, 20, 20, 20, "imagename.png", false, panel) addEventHandler("onClientGUIClick", button1, transportToOne, false) function showTransportPanels() if (not guiGetVisible(panel)) then guiSetVisible(panel, true) showCursor(true) end end addEvent("showTransportPanel", true) addEventHandler("showTransportPanel", root, showTransportPanels) function transportToOne(btn, st) if (btn ~= "left" or st ~= "up") then if (guiGetVisible(panel)) then guiSetVisible(panel, false) showCursor(false) end triggerServerEvent("transportPlayerTo", resourceRoot, 1) end end --Server local playerMarker = createMarker(0, 0, 2, "cylinder", 5, 10, 244, 23, 200, root) function handlePlayerMarker(hitElement, matchingDim) local elementType = getElementType(hitElement) if (elementType ~= "player" or not matchingDim or isPedInVehicle(hitElement)) then return false end triggerClientEvent(hitElement, "showTransportPanel", hitElement) end addEventHandler("onMarkerHit", playerMarker, handlePlayerMarker) function transportPlayerTo(place) if (place == 1) then fadeCamera(client, false, 1) setElementPosition(client, x, y, z) setTimer(fadeCamera, 1000, 1, client, true) end end addEvent("transportPlayerTo", true) addEventHandler("transportPlayerTo", resourceRoot, transportPlayerTo) untested but you can figure it out by yourself I can not believe! You wrote perfectly for me! I just have to create the meta.xml! You are very professional! Thank you very much ! Link to comment
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