yToPzz Posted July 21, 2022 Posted July 21, 2022 (edited) WARNING: [SCRIPTS]\Trab3\s.lua:63: Bad argument @ 'destroyElement' [Expected element at argument 1] the error occurs when the truck's load explodes and when the player leaves when the truck is destroyed, it gives the error, so would there be a way to prevent this? function sair4 (source) if veh[source] and isElement(veh[source]) then Trabalho = false destroyElement (veh[source]) destroyElement (carga[source]) --- line 63 carga[source] = nil setElementVisibleTo ( blipfim4, source, false ) setElementVisibleTo ( entregartrab4, source, false ) setPedSkin (source,0) outputChatBox ('#000000[#ffffff Trabalho 3#000000 ]#FF0000 Você saiu do veiculo e perdeu o trabalho !',source,255,255,255,true) setElementData(source, "Trab", false) end end addEventHandler ("onVehicleExit", root, sair4) Edited July 21, 2022 by yToPzz
roaddog Posted July 21, 2022 Posted July 21, 2022 should also check isElement(carga[source]) before destroying it 1
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