LLIEPLLIEHb Posted April 5, 2022 Posted April 5, 2022 local points = {{0,0},{1,7},{7,7},{15,7},{30,30},{7,14},{14,14},{25,25},{25,18},{20,18},{10,25}} local p1x,p1y = points[1][1],points[1][2] local p2x,p2y = points[5][1],points[5][2] local orig = getDistanceBetweenPoints2D ( p1x,p1y,p2x,p2y ) local analog = math.sqrt((p2x - p1x) * (p2x - p1x) + (p2y - p1y) * (p2y - p1y)) iprint("original-", orig) iprint("analog-", analog) Debug Script 3
Incama Posted April 5, 2022 Posted April 5, 2022 Does it always return the same numbers after multiple runs? IMHO you're seeing float point math's inaccuracy here.
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