fulannox_ Posted March 22, 2022 Posted March 22, 2022 Hello, I have a script ready, but I would like it to be visible only to those who have the tag., what do I do? (Marker is appearing for all untagged players) local markerSize = 1.3 local markerR, markerG, markerB = exports.fv_engine:getServerColor("blue",false) addEventHandler("onClientResourceStart",getRootElement(),function(res) if res == getThisResource() then for k, v in pairs(dutyPackages) do local x, y, z, i, d = unpack(v.position) local marker = createMarker(x, y, z - 2, "cylinder", markerSize, markerR, markerG, markerB, 130) setElementInterior(marker, i); setElementDimension(marker, d); setElementData(marker, "duty.marker", true); setElementData(marker, "duty.faction", k); setElementData(marker, "m.custom", "duty"); end end if getResourceName(res) == "fv_engine" or getThisResource() == res then font = exports.fv_engine:getFont("rage",10); sColor2 = exports.fv_engine:getServerColor("servercolor",true); end end) local showTip = false local tipState = false local tick = false local dutyTick = 0 local w,h = 0,30; local x,y = screenX/2-w/2,screenY-150;
Mkl Posted March 22, 2022 Posted March 22, 2022 Hi, could you use code blocks because it is unreadable. Quote but I would like it to be visible only to those who have the tag Like a tag in the nickname ? [TAG]Nickname ? You can check if the name of the player contains the tag by using string.find and then create markers.
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