marcelluss Posted February 7, 2022 Posted February 7, 2022 (edited) Hello, I would like to know how you can apply a blur effect on a 3d picture in the world? I tried to use a shader from the blur_box resource, but for some reason it gives me a black texture if I apply a blur effect to a transparent image, and only allows you to apply a blur to a dxCreateScreenSource, and I would like to know how you can apply a blur effect to a 3d transparent image? And which shader is suitable for this? Edited February 7, 2022 by marcelluss
Moderators thisdp Posted February 9, 2022 Moderators Posted February 9, 2022 maybe try DGS' blurbox ? https://github.com/thisdp/dgs/blob/master/plugin/BlurBox.lua wiki: https://wiki.multitheftauto.com/wiki/DgsCreateBlurBox
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