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[NEED HELP] fire+fire health bar


armyOFshadows

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welcome there dear 

to create fire script for fd job

there is my idea is spawn fire at given location,

1.createfire()

now extinguish progress:

2.fires spawn with a health bar on them to show health of fire

?now the fire spawned but be disappear after moment as it was

?there i want fire keep burn till end health what we name it extinguish by fireman

?and a progress bar on fire, what show fire extinguish situation

when i search for bars i see ped health bar

and try to it on some box object, and it was not success

and i know it must be diffrent

help me to sync health bar for fire

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after a few search i find a idea to health bar for fire and sync

spawn fire what got loop until a var is true

var got false at start func

func will spawn a invis ped with undamage from fire and explode with a health bar on it

and his health only got loose by extinguish weapons(firetruck,handly extinguisher)

and when health got end func stop from run

tell me your view and help about do it

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54 minutes ago, armyOFshadows said:

after a few search i find a idea to health bar for fire and sync

spawn fire what got loop until a var is true

var got false at start func

func will spawn a invis ped with undamage from fire and explode with a health bar on it

and his health only got loose by extinguish weapons(firetruck,handly extinguisher)

and when health got end func stop from run

tell me your view and help about do it

It's easy to create fire,but why do u need a health bar for? Instead try showing the players that have the fire deputy job, to see on the radar that a fire occured somewhere. The default fire health is already set by the gta game, that once it gets hit by water, it's health will start draining until it disappears.

Unless u have another idea in mind, then state it down below.

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15 minutes ago, ๖ۣۜζ͜͡RapGod said:

It's easy to create fire,but why do u need a health bar for? Instead try showing the players that have the fire deputy job, to see on the radar that a fire occured somewhere. The default fire health is already set by the gta game, that once it gets hit by water, it's health will start draining until it disappears.

Unless u have another idea in mind, then state it down below.

fire will be disapper if no water hit it too

i want to stop disapper fire i create by script 

then sync her health with fireman guns 

its my idea

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