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Me ajudem nessa handling pls


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fiz uma hand para vtr da minha corp, mas está capotando muito fácil, se eu der uma curva sem freiar ja capota, se alguem que manja puder me ajudar eu agradeço

 

function loadHandling2(v)

----- HAND
            
                        if getElementModel(v) == 596 then
                setVehicleHandling(v, "mass", 1000)
                setVehicleHandling(v, "turnMass", 3000)
                setVehicleHandling(v, "dragCoeff", 2)
                setVehicleHandling(v, "centerOfMass", { 0, 0.3, 0.1 } )
                setVehicleHandling(v, "percentSubmerged", 75)
                setVehicleHandling(v, "tractionMultiplier", 0.7)
                setVehicleHandling(v, "tractionLoss", 1.2)
                setVehicleHandling(v, "tractionBias", 0.52)
                setVehicleHandling(v, "numberOfGears", 5)
                setVehicleHandling(v, "maxVelocity", 240)
                setVehicleHandling(v, "engineAcceleration", 17)
                setVehicleHandling(v, "engineInertia", 20)
                setVehicleHandling(v, "driveType", "awd")
                setVehicleHandling(v, "engineType", "petrol")
                setVehicleHandling(v, "brakeDeceleration", 9999)
                setVehicleHandling(v, "ABS", false)
                setVehicleHandling(v, "steeringLock", 35)
                setVehicleHandling(v, "suspensionForceLevel", 1)
                setVehicleHandling(v, "suspensionDamping", 0.1)
                setVehicleHandling(v, "suspensionHighSpeedDamping", 0.)
                setVehicleHandling(v, "suspensionUpperLimit", 0.3)
                setVehicleHandling(v, "suspensionLowerLimit", -0.05)
                setVehicleHandling(v, "suspensionFrontRearBias", 0.4)
                setVehicleHandling(v, "suspensionAntiDiveMultiplier", 0.5)
                setVehicleHandling(v, "seatOffsetDistance", 0.2)
                setVehicleHandling(v, "collisionDamageMultiplier", 1)
                setVehicleHandling(v, "monetary", 25000)
                setVehicleHandling(v, "modelFlags", 0x40000001)
                setVehicleHandling(v, "handlingFlags", 0x10308803)
                setVehicleHandling(v, "headLight", 0)
                setVehicleHandling(v, "tailLight", 1)
                setVehicleHandling(v, "animGroup", 0)
                     end
end

function loadHandlings2()
    for k, v in ipairs(getElementsByType("vehicle")) do
        loadHandling2(v)
    end
end
addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), loadHandlings2)

addEventHandler("onVehicleEnter", root, function(player)

    --setVehicleHandling(source, false)

    loadHandling2(source)
end)


--[[
function resetHandling()
     for k, v in ipairs(getElementsByType("vehicle")) do
         for k1,v1 in ipairs(setModelHandling(getVehicleModel(v))) do
            -- setVehicleHandling(v, k1, nil)
         end
     end
 end
 addEventHandler("onResourceStop", getResourceRootElement(getThisResource()), resetHandling)]]--

 

Edited by Gab MTA
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  • Gab MTA changed the title to Me ajudem nessa handling pls

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