PhaelDev Posted June 9, 2021 Share Posted June 9, 2021 Teria como checar em que parte do corpo o personagem levou dano? E se sim, como? Link to comment
Boechat Posted June 10, 2021 Share Posted June 10, 2021 Use o onClientPedDamage do lado do client ou onPlayerDamage do lado do servidor, o 3° argumento é o ID da parte do corpo. Exemplo: function pedDamage ( attacker, weapon, bodypart, loss ) --Leia a página da wiki para entender melhor os argumentos. outputChatBox('O tiro acertou no '..getBodyPartName ( bodypart )..' e tirou '..loss..' de vida.') end addEventHandler ( "onClientPedDamage", getRootElement(), pedDamage ) Link to comment
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