Potato_Tomato420 Posted March 31, 2021 Posted March 31, 2021 (edited) How can i disable the shaders? The code below doesn't same to work Very new to this stuff function triggerWorldEffects(state) for i = 1, #texturesimg do if not (shader) then local shader = dxCreateShader("worldEffects/shader/shader.fx") engineApplyShaderToWorldTexture(shader, texturesimg[i][2]) dxSetShaderValue(shader, "gTexture", dxCreateTexture(texturesimg[i][1])) elseif (shader) then engineRemoveShaderFromWorldTexture (shader, texturesimg[i][2]) end end end Edited March 31, 2021 by Potato_Tomato420
sacr1ficez Posted April 6, 2021 Posted April 6, 2021 On 31/03/2021 at 03:39, Potato_Tomato420 said: How can i disable the shaders? What do you mean by shaders? Perhaps multiple textures applied by replacement shader?
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