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[REL] dxEditBoxs Framework


kcj2ubxi

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dxEditBoxs

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Spoiler
addEventHandler( "onClientResourceStart", resourceRoot, 
	function( ) 

		local test1 = EditBox:create( 400, 200, 400, 60, "Username" );
		local test1_gui = test1.gui

		addEventHandler( "onClientGUIChanged", test1_gui, 
			function( ) 

				if ( test1:getText( ) == "MTA" ) then

					outputDebugString( "Yes, MTA" );

				end

			end 
		);

	end 
);

 

 

This project was entirely developed by myself. this structure allows you to create edits in dxs. Edibox works in the same way as the standard CEGUI, so you don't have much work to adapt your code to this structure.

Note the format that was written in the OOP format (using meta-tables, not the standard MTA system).
 

Download

Soon back

Edited by STD
  • Like 2
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