21Skrivch Posted December 6, 2020 Share Posted December 6, 2020 (edited) Hello ! Im fearly new to scripting and this was my first big "project" to say so i wanted to make it so you can use a bandage for example with a single click. Everything seems to be okey in my 3 weeks of scripting eyes. addEventHandler("onClientRender",getRootElement(),function() if getElementData(localPlayer,"medicine5") >= 1 then dxDrawImage ( 870, 1000, 100, 60, "images/bnd.png" ) end if getElementData(localPlayer,"medicine6") >= 1 then dxDrawImage ( 1020, 1000, 70, 70, "images/pain.png") end if getElementData(localPlayer,"medicine8") >= 1 then dxDrawImage ( 720, 1000, 70, 70, "images/mor.png") end if getElementData(localPlayer,"medicine7") >= 1 then dxDrawImage ( 920, 1000, 70, 70, "images/med.png") end end) function useMor ( ) if show == true then if getElementData(localPlayer,"medicine8") >= 1 and getElementData(localPlayer,"brokenbone") then setPedAnimation (localPlayer,"BOMBER","BOM_Plant",-1,false,false,false,false) setElementData(localPlayer,"medicine8",getElementData(localPlayer,"medicine8")-1) setTimer( function () setElementData(localPlayer,"brokenbone",false) end,1500,1) end end end bindKey ( "3", "down", useMor ) function useBnd ( ) if show == true then if getElementData(localPlayer,"medicine5") >= 1 and getElementData(localPlayer,"bleeding") >= 1 then setPedAnimation (localPlayer,"BOMBER","BOM_Plant",-1,false,false,false,false) setElementData(playersource,"medicine5",getElementData(playersource,"medicine5")-1) setTimer( function () setElementData(playersource,"bleeding",0) end,1500,1) end end end bindKey ("1", "down", useBnd ) Also debugscript is completely empty so i have honestely no clue oh and it does show signs of life when i spam "1" it lags my framerate a bit (The animation should play do as it is used in medic items in the gamemode i have. Edited December 6, 2020 by 21Skrivch Link to comment
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