noKoudai Posted October 25, 2020 Share Posted October 25, 2020 Olá, estou com um loadingscreen que quando o player entra no sv baixando os arquivos a loading aparece. porem quando o download acaba ela continua carregando ifinitamente e não para --Client local sx, sy = guiGetScreenSize() local x, y = (sx/1366), (sy/768) local resourceRoot = getResourceRootElement(getThisResource()) local screenWidth, screenHeight = guiGetScreenSize() local myScreenSource = dxCreateScreenSource(screenWidth, screenHeight) local root = getRootElement() local rote = 0 local musica = true local Tipo = nil local pLife = {} local AlphaAB = 0 function pLife.iniciarLoadingScreen() PlayMusicLoandig = playSound("olds/sound/music.mp3", true) Tipo = "Play" setSoundVolume(PlayMusicLoandig,1.0) showCursor(true) showChat(false) addEventHandler("onClientRender", root, pLife.MenuDxLoad) end addEventHandler("onClientResourceStart", resourceRoot, pLife.iniciarLoadingScreen) function pLife.fimLoandingScreen() if isTransferBoxActive() == true then setTimer(pLife.fimLoandingScreen, 2000, 1) else removeEventHandler("onClientRender", root, pLife.MenuDxLoad) destroyElement(PlayMusicLoandig) showCursor(false) showChat(true) musica = false end end setTimer(pLife.fimLoandingScreen, 2000, 1) pLife = {} pLife["img"] = 1 pLife["timer"] = setTimer(function() pLife["img"] = 1 and 2 end, 40000, 0) function pLife.MenuDxLoad() rote = rote +12/8 local seconds = getTickCount() / 6000 local scale = math.sin(seconds) * 1 local seconds2 = getTickCount() / 4000 local scale2 = math.sin(seconds2) * 1 local rotation2 = 0 local AnimStouro = getSoundFFTData(PlayMusicLoandig, 2048, 2) for i,v in pairs(AnimStouro) do rotation1 = math.round((v*530),0) rotation2 = math.round((v*430),0) + 7 end AlphaAB = AlphaAB + 0.4 if AlphaAB >= 255 then AlphaAB = 255 end dxDrawImage(x*0, y*0, x*1366, y*768, "olds/images/bg.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawImage(x*0, y*0, x*1366, y*768, "olds/images/lights.png", 0, 0, 0, tocolor(255, 255, 255, 0*rotation1+rotation2), false) dxDrawImage(x*630/scale, y*280, x*94, y*160, "olds/images/logo.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawImage(x*580, y*240/scale, x*117, y*90, "olds/images/coroa.png", 330, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawImage(x*30, y*205, x*17, y*34, "olds/images/pausa.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawImage(x*72, y*205, x*32, y*34, "olds/images/play.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) if Tipo == "Pausa" then dxDrawImage(x*30, y*205, x*17, y*34, "olds/images/pausa.png", 0, 0, 0, tocolor(0, 111, 255, 255), false) elseif Tipo == "Play" then dxDrawImage(x*72, y*205, x*32, y*34, "olds/images/play.png", 0, 0, 0, tocolor(0, 111, 255, 255), false) end dxDrawImage(x*-24/scale2, y*163, x*441, y*636, "olds/images/"..pLife["img"]..".png", 0, 0, 0, tocolor(255, 255, 255, AlphaAB), false) dxDrawImage(x*623, y*627, x*100, y*100, "olds/images/load.png", rote, 0, 0, tocolor(255, 255, 255, 255), false) end addEventHandler('onClientClick', root, function(button, state, _, _, _, _, _, element) if button == 'left' and state == 'down' and musica then if cursorPosition(x*30, y*205, x*17, y*34) then setSoundPaused(PlayMusicLoandig, true) Tipo = "Pausa" elseif cursorPosition(x*72, y*205, x*32, y*34) then setSoundPaused(PlayMusicLoandig, false) Tipo = "Play" end end end) function pLife.OnStop () setPlayerHudComponentVisible("armour", true) setPlayerHudComponentVisible("wanted", true) setPlayerHudComponentVisible("weapon", true) setPlayerHudComponentVisible("money", true) setPlayerHudComponentVisible("health", true) setPlayerHudComponentVisible("clock", true) setPlayerHudComponentVisible("breath", true) setPlayerHudComponentVisible("ammo", true) setPlayerHudComponentVisible("radar", true) end addEventHandler("onClientResourceStop", getResourceRootElement(getThisResource()), pLife.OnStop) function pLife.OnStart () setPlayerHudComponentVisible("armour", false) setPlayerHudComponentVisible("wanted", false) setPlayerHudComponentVisible("weapon", false) setPlayerHudComponentVisible("money", false) setPlayerHudComponentVisible("health", false) setPlayerHudComponentVisible("clock", false) setPlayerHudComponentVisible("breath", false) setPlayerHudComponentVisible("ammo", false) setPlayerHudComponentVisible("radar", false) end addEventHandler( "onClientResourceStart", getResourceRootElement(getThisResource()), pLife.OnStart ) --Shared function cursorPosition(x, y, width, height) if(not isCursorShowing()) then return false end local sx, sy = guiGetScreenSize() local cx, cy = getCursorPosition() local cx, cy =(cx*sx),(cy*sy) if(cx >= x and cx <= x + width) and(cy >= y and cy <= y + height) then return true else return false end end function math.round(number, decimals, method) decimals = decimals or 0 local factor = 10 ^ decimals if(method == "ceil" or method == "floor") then return math[method](number * factor) / factor else return tonumber(("%."..decimals.."f"):format(number)) end end -- META <meta> <script src="loadC.lua" type="client"/> <script src="loadG.lua" type="shared"/> <file src="olds/images/1.png"/> <file src="olds/images/2.png"/> <file src="olds/images/bg.png"/> <file src="olds/images/load.png"/> <file src="olds/images/logo.png"/> <file src="olds/images/pausa.png"/> <file src="olds/images/play.png"/> <file src="olds/images/coroa.png"/> <file src="olds/images/lights.png"/> <file src="olds/sound/music.mp3"/> <download_priority_group>1</download_priority_group> </meta> Link to comment
Boechat Posted October 26, 2020 Share Posted October 26, 2020 Tenta colocar isso no mod que executa quando o server estiver "pronto", como na tela de login por exemplo removeEventHandler("onClientRender", root, pLife.MenuDxLoad) Link to comment
noKoudai Posted October 26, 2020 Author Share Posted October 26, 2020 4 hours ago, Boechat said: Tenta colocar isso no mod que executa quando o server estiver "pronto", como na tela de login por exemplo removeEventHandler("onClientRender", root, pLife.MenuDxLoad) Não entendi, que mod? o RemoveEvent ja esta no client. Link to comment
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